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Old 05-06-07, 08:02 PM   #32
mookiemookie
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Quote:
Originally Posted by Diggs
And I understand all of that....as i said before...I have very high hopes for this game...but the question that I have for every one of you is....When did this become ok? No matter how complicated the programming, no matter how hard it is for the devs to meet the deadline.....When did it become ok to release a product that isnt ready to be released?
I would bet it had a lot to do with the fact that broadband is widespread nowadays, and patches are easier to deliver to end users. In the old days, releasing a patch involved writing it to disks or burning it to CD's and mailing it to users, all of which cost money. Now that the costs of distributing patches have been erased by the broadband age, I imagine it's easy for software publishers to release a title with known bugs that they plan on patching later in order to realize immediate profits.
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