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Old 05-06-07, 07:56 PM   #11
mookiemookie
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Quote:
Originally Posted by TwistedAdonis
Ahoy and Yaaaaar matey, and all that.

Is it just me or is time compression above 128X pointless (or annoyingly slow and jittery) when near other ships and submerged?
Funny, I've noticed this myself. I really don't go much higher than 2048x because it seems to be just as fast as 4096x and higher with the stutters and jitters.
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