Long time since there has been such a reaving review

so of course I answer your question:
Even at 100% S3Gen is no spysat mod. I cannot explain the whole process, but it is not easy to find the targets that Sh3Gen marks at sea, and while it is fairly realiable with the ones in harbours, its near suicide to go into them - and thats what t should be.
Patience, and persistence is the key, and constant use of hydrophones a must. At least the tool will tell you where to look for the interesting targets but it doesnt make it too easy to find them for you.
I personally have set the default settings as a compromise between what I consider realistic and the demands of people who want some results. That means, I would personally recommend to lower the settings so that you get only one or two high value targets per missions, but it seems thats what you are doing already.
What obviously not many people have realized is that arguably the most useful feature I ever added is the
traffic concentrations layer in the GIS map. It gives you detailed, precise indications of traffic routes without exactly pointing to the exact locations. Personally I think that is my favourite feature of Sh3Gen, as well as the standing orders, which were not compiled by me (though I was the driving factor in integrating them in the tool).
I had hoped for a stronger influx of Sh3Gen on the SHIII community, but I an glad that almost anyone who was looking for the kind of realism/athmosphere I envisoned, and tried the tool has obviously liked it.
GE