Almost there.....
I have one more thing to change. I caught it at the last minute. Some of the 1944 patrol objectives are sending you to areas where there is no traffic at all. In 1944, JP traffic reces to the yellow sea, south china sea, and areas around japan itself. Most of the south pacific is swept clear.
So ill need to change some of the patrol objectives to reflect that. Anyway, heres the updated changelog for version 2.5. Hopefully ill have it up late tonight. Depends on how long the flotilla.upc file changes take me.
Quote:
//added probex's 9KM vis mod (scene.dat, sensors.cfg )
//added quick conversions chart in help menu
// missing "crash dive" vocals by Payoff.
//basic 1024_768.ini mod
-mini chrono by Chomu
-nav tools by zAmboni, and captain cox.
//SENSORS.DAT
Visual->PerciseRange from 8000 to 6500
Visual->surface from 150 to 100
//AI_SENSORS.DAT
AI_Visual->Sensitivity from 0.3 to 0
type93-1a->MaxElevation from 104 to 106
type93-3a->MaxElevation from 108 to 110
type93-5a->MaxElevation from 116 to 118
//sim.cfg ->Visual
wave factor from 0.75 to 1.5
Light factor from 2 to 2.5
detection time from 0.5 to 0.25
//FLOTILLA.UPC
-S class exit date nulled.
- balao / brisbane exit date nulled.
//campaign
- task force spawn probablity from 75% to 35% every two weeks.
- Troop convoy spawn probablity from 75% to 35% every two weeks.
- single merchant spawn probablity from 75 to 40-45% every few days.
- reduced jp BB/CV harbor traffic spawn frequency.
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