So as I see scripting is nearly imposible or not very intuitive so I will explore data files and shipmodels first. I'm curious how will it go. I will do some research about pack3d and datafiles syntax and have a look on some sergbuto's and Iamimbecile's threads to find some tips. I have some candidate ships, something special. (like some 2300tons 1910 dredger, until now I didn't even know this word

although I have seen some smaller ones doing their thing on lakes in Slovakia

) I have not done anything in 3d software since my semester project Katana, that was sharp and edgy but the textures made it look more like enlarged exotic envelope knife