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Old 05-04-07, 01:06 AM   #6
Canovaro
Ace of the Deep
 
Join Date: Mar 2007
Location: Netherlands
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Quote:
Originally Posted by raduz
Quote:
Originally Posted by Canovaro
Raduz, I'm about to try GWX and I'm a big fan of your hydro stuff. Thanks again for the chart! I got a question though.

In the documentation that originally comes from Grayrider there is also information and bearing tables about making shots with no gyro*.
- Does this still work with GWX?

Also the sound cone table for getting range, same question:
-Does this still work with GWX?


* This hydro tutorial is groundbreaking stuff imo! I did a convoy attack (100% realism) all by hydrophone without ever seeing a ship! I sank a C2 (didn't know it was a C2 until I read the captain's log)
Thank you, I am glad there still are people using my tutorial!

Attacking without visual contact is always a bit tricky and risky too, because you can sink a friendly or neutral vessel. But still, it is a challenge

As for the bearing tables, you should adress your question to Grey, I have never use it although I wish to.

The sound cone table works for GWX too, because whole principle with the "merchant"/"warship" appearing on the notepad is hard coded, so it could not be modified by anyone, not even by the GWX dev team. So yes, it works the same way both for stock/GWX. Just keep the stock sound files if you wish to use the turn count for getting speed. Happy hunting, mate
Okay thanks for your answer, glad this still works. Do you know if Greyrider is still around on these boards?
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