OK - I am going to disagree that ALL the guns on the subs need a power dropdown... The 4" gun definitely is NOT overpowered at stock settings. In fact, if anything - its weak. I suspect the 3 and 5 inch may be as well...
Here is the reasoning - as mentioned above escorts have literally no armor - and neither do merchants. And your going to tell me a 4" explosive charge - hitting a thin shell of steel isnt going to puncture it? AP especially - would punch through the hull OR plate of a DD's turret. There are a number of battle reports from the era where Light Cruisers would be hit by 5" guns and take major damage. Yet it takes 10 or 12 hits at the waterline to have much effect on a DD? Not realistic.
However, I accept that there have to be some gameplay sacrifices, and I think the gun power is set like it is because when we use it - we are a lot more accurate than gun crews of the era were. Once I get the range - every shot hits where I want - and no gun crew of the era could do that.
Good Hunting!
Captain Haplo
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