Quote:
Originally Posted by Mav87th
Heh Kakemann - my modding skills are sadly not as developed as yours. I hold your work in great respect. What i can do is deliver what small knowledge i have from reading a few books. To make that happen in a mod would take "other people" 
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Hmmm, maybe those guys are out there? Yust looking for a guy like you with all the knowledge
Quote:
Originally Posted by Mav87th
Regarding going to 460 ft. - the thickskinned fleetboats (starting with Tang in 1944) could go to about 600 ft. The depth guage showed up to 600 ft. and the pin was at 612 ft. At one point around the Marianas Tang took seawater in through a torpedotube in the forward torpedoroom. the imballance made the boat go down through 612 ft. for a while. They had no idea if they were then decending or rising. After a while it started moving back towords 600 ft.
Tang went to 500 ft. many times to duck under layers.
From reading the forums i come to belive that the Layer depth are hardcoded in some way, so we can not make them be deeper.
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Interesting history this.
I'm not sure about the layer depth.
I made a test mission in the norwegian oslo fjord and I found that there the thermal layer was placed very shallow. Maybe at 15metres or so. I've read someting about a thermal layer randomizer which i guess in some way randomizes the thermal layers placements in campaing, but I havent tried it, though.
Might be that the placement is hardcoded.
But the thermal layer effect is definately moddable!
Happy hunting