I find it interesting to be rewarded for sending a contact report. I always figured it was probably not modeled, but merely something inserted for immersion.
Slight change of subject...I have been doing a lot of experimentation, and as a result have been saving quite a bit. One thing I have read, and can now confirm, is that convoys (could be more than just convoys ) seem to be looped. As an example, I was on a patrol intercepting a convoy and took out the leading escort first, before attacking the merchants. Well. . . After sinking, and not being satisfied with my performance sinking merchants, I tried again, and following another sinking of the lead escort, saved the game. Upon reloading, the convoy is nowhere in sight, but shows up again in about 10 minutes. As a note, I have map updates on, and upon loading I saw there are now two convoys displayed on the navigation screen and the old convoy was a still on the map, but when I looked through the scope, there were no contacts visible, and the convoy shown on the map shortly thereafter faded from view. I have seen this repeatedly. There seems to be a looping process going on like shooting ducks in a gallery at your local fair, that simply go in a circle. Another note of interest. . . Upon reloading one of these saves, whereby the convoy disappeared and I waited for the second one to come around, there was another lead escort. . . I again sunk him but noticed there was no credit for the second sinking. It's as if came back to life in the second loop. Hmmmmm?
BTW, I tend to reserve my ammo until completion of the major goal. I figure there is always plenty of action left for the way home.
Last edited by Soundman; 05-02-07 at 07:59 PM.
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