Quote:
Originally Posted by GT182
PS, if certain things are changed with a mod in the cfg files for GWX, it could and can change the way GWX is played and screw up an install too. You just can't make changes willy nilly to suit want you want. Things must be done carefully if you see what I mean. If just found that a cetain mod I installed has messed up my GWX, and now to do the process to dig it out. 
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Will see when the mod release. Of course that's a lot of testing is needed, but from I have seen on manual I think that would not be a problem to implement this mod with GWX, It's only stopping using of navigator officer command of plotting (depth under keel and weather report is enabled), change in the map.cfg for effect to not see your sub position and add one block in menu_1024_768.ini to include one new tool (sextant). Really I don't see any problem to add this mod.This mod is for really hardcore players, from video I've seen on Youtube by Dantenoc, he very well said that this way of playing (hardcore navigation) is to escape from effect GPS system tracking on navmap, some people don't like that idea and like to have a game for real fun but some people like to have a also fun but much harder and realistic game.Great thing is to have a choice. For me It's great to have in game real navigation.