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Old 05-02-07, 06:55 AM   #10
7Enigma
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Join Date: Apr 2007
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Quote:
Originally Posted by deamyont
Quote:
Originally Posted by 7Enigma
From a theoretical and safety (of the ship and crew) standpoint, it would actually be beneficial to have ALL tubes AFT. This would allow you to lay and wait for your prey, fire off a salvo, then immediately be able to leave as directly as possible.

Having tubes foreward requires a sub to fire at their target, then evade by first moving CLOSER to the target while turning away. I know if it was my arse on the line, I would prefer to have the immediate exit rather then having to turn away as my ship is being hunted....
With all tubes aft, the sub would need to make a 180 degree turn after aproaching a convoy. This would take a lot of time at silent running at 2 knots, time it dont have. Also, it would show of the biggest possible signature towards all directions...

And youre not diving towards the threat. When attacking the convoy the escorts are on your sides, and even behind. Youre diving towards a harmless merchant.

No, all tubes bow. Aproach convoy stealthy, fire all torpedoes and crash dive. Escorts hear you but its to late for the ships in the convoy to evade the torpedoes. Even if the smaller ships might be agile enough to turn, they cant because of the other ships around them. While crash diving, turn. It looks like you dive towards the targets but youre now sailing away. And the escorts cant hear you over the sounds of sinking ships...

I like that over the scenario when you sneak in, and take minutes of extra time turning, giving escorts a chance to kill you before you even fired.


In real life, do you think they would like the idea of taking a huge fleet submarine inside a convoy, rather than to stay at safe range?
My quote was based on the assumption that you were already past the intersection point, not that you were running towards it. It was mentioned that my idea was not practical due to the lack of hovering ability that the game allows (finding a likely intersection point and then idling aft tubes facing the enemy). So you would need to pass the intersection point and then very slowly (1kt) move away from your target(s), while readying your aft tubes.

This could definitely be done as you had described to good effect IF you were far enough ahead of the target so a long slow turnaround could be performed at a deep depth.
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