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Old 05-01-07, 07:17 AM   #58
Redwine
Sea Lord
 
Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
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Quote:
Originally Posted by U-Bones
Ok Redwine, sorry I was misunderstanding what you were saying. My bad. I guess it is possible that the domino effect is an intentional feature. If that was the case I would be OK with it _ ONLY IF they were honest about damage and displayed true state.

As it stands it is simply an undesirable frustration. My thought is that they simply don't have a handle on the damage system - or else they would have made drastic changes in 1.2.

If the damage system is not believable, then the rest of the game is pointless, immersion is broken and players are angry. It would be better to simply have a death screen - and let every one focus on the rest of the game instead of the annoying distraction that damage control currently is. I want damage control fixed though - it the the part of the game that I was most looking forward to, and I think I am not the only one. There is a lot of good content in the game that people have a hard time getting to because of stupid game mechanics that feel broken.
Come on U-Bones ! All we will make a good team job for sure !
Do yoiu remember the extensive brain squeeze in the long research for DDs detection and AI sensors in SH III ? :rotfl:

OK... i understand your feelings...

This game needs lot of less tweaks than SH III... many other bugs was near to solved....

I think so it is the badest point remaining.

We need a way to know when the sub is so stressed and we can dive any more, or almost have the cance toi dive at peri depth and stay quietet to back home.

I am not saying if this is a feature instead a bug, it is bad... but must not happens too often, it happens always... always you have a minor damage.

It must happen only ocasionally, when you take rally severe damage.

Stay here working to reach it...



Quote:
Originally Posted by joea
Mine mines mines??? Anyone know anything about those?
Nop... Joea... mines was not the cause of the suddent sub damage, we checked it into external virew. No explosion...

The cause is the depth, the crush depth is dramatically reduced by minor damage.


Quote:
Originally Posted by Fearless
Saving the game whilst near attack position may well be the cause when you reload the saved game. I believe the in-game saved parameters change on reloading the game. An experience I had in SH3 as well.
Sadly not... Fearless, i tested always in not saved mission and it happens anyway.



Quote:
Originally Posted by Snuffy
Their drops are way off .. a good 100 or more yards from anywhere near my boat. There is no call for damage or anything. I sit still for another 20 minutes then decide it's time to call it a day and head home, so I hit the return to course, and drop the boat to 100 for good measure.

So far so good the DDs are north of me as I head south and they're just DCing the daylights out of where they think I am. The convoy kept going and was off the chart as far as contacts go, so it was just me and them ... 1/3rding south and making good my escape when suddenly ...

All hell breaks loose and everyone is yelling for a medic or flooding or something is going on. I do an emergency surface but to no avail ...
Hi... Snuffy !

Wich sub ?

Wich crush depth into your sub ?

Are you talking in feets or meters ?

I understand wrong or you never ever take a damage in the attack ?
No damage advertence by creww, no damaged items showed ?

Many thanks for help !!!
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