Quote:
Originally Posted by Quillan
Make sure the TDC is set to off (grey button, not red). You'll have to input speed, range, and AOB yourself, but it will take the bearing from the periscope or TDT. If you have the TDC on, it'll fire at it's updated solution based on the last data you sent it, not the current data.
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NO NO NO, please. He is talking about a "point an shoot" feature, i.e. pointing the scope at a point where he also wants the torps to go, not about a fire solution. He wants to aim with the scope as with a gunsight on a rifle, not taking any target data into account. Also called a "Snapshot" in sub terms.
*IF* what is described in the manual doesn't work, all he has to do is this:
- Set Target Speed to zero.
- Open torpedo doors.
- Point the scope to the bearing you want the gyro angle to be at.
- *Send range* to the TDC. *Any* range. 20000 yards or 10, doesn't matter. Just hit the "send" button.
- Shoot.
It doesn't matter what range it is when target speed is zero. You do this *not* because range would matter at all, but because you want to send the *bearing* your scope is looking at to the TDC (regardless if on or off), and as it is in the game, this bearing will only be transmitted via range transmission.
So, you have to "send range" to send the bearing. Everything else is totally irrelevant for a "point and shoot" shot. There is no AOB, and there is no Speed. And there wouldn't be range if the game allowed you to send bearing seperately without sending range data. All that matters for a snapshot is bearing.