I suppose a lot of it comes down to what settings you play the game on. Nevertheless, in its current state, if you have it on 'full realism' there are still issues of course.
But should you actually manage to sink the Yamato and all the IJN fleet (which in itself would not be realistic since the Yamato was sunk by aircraft bombs and torpedoes) then you might find youself sailing about looking for fishing boats to blast, having no big targets to engage. This of course would actually be realistic, as many US subs in the late stages of the war were so devoid of targets that they ended up sinking tiny sampans (some of which were mis-identified Chinese vessels too). But it would be a boring game if you had to sail 3,000 miles to sink a sampan.
The other side of the coin is; the Yamato only got scratched by the USS Skate when she torpedoed her in real life, Yamato merrily sailing off to be repaired. And if the game were this realistic, it would probably be infuriating to many players too, which is why there are options to have no duds etc.
I like realism in a game or sim, but too much realism is not necessarily a good thing when it comes to creating a gratifying experience. Having said that, I think that making the Yamato damn near unsinkable in SH4 would be a good thing, as it would be a real achievement if anyone managed it. I don't think numbers is the problem if you've managed to sink it 3 times already.
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