Quote:
Originally Posted by Coolhand01
Berry,
If you could when looking at the AI levels also check the merchants. With the present rate of fire for the deck gun I find myself being out-gunned by about 4 to 1 against an armed merchant. SOB's put a nice hole through my pressure hull last night and took out all 4 diesels with one shot. THX......CH
|
The merchant deck guns are left untouched so that players are dissuaded from acting in an unhistorical manner. As far as I know no US sub captain would take on an armed merchant with a sub's deck gun - such activity is suicidal and cannot possibly end with a positive result for the sub. Players can start over when a sub is holed and sinking thousands of miles from safety, but real sub captains couldn't. Deck guns, as I understand it, were used for sinking unarmed merchants.
__________________
"More mysterious. Yeah.
I'll just try to think, 'Where the hell's the whiskey?'"
- Bob Harris, Lost in Translation.
"Anyrooad up, ah'll si thi"
- Missen.
|