View Single Post
Old 04-27-07, 02:28 PM   #6
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
Default

Also, I'm not sure, but I'll have to check the layers with oilers once I change this. If the layers were set up with the speed=11, this fix to the cfg (I just changed it ) will not increase the speed of the TFs unless I explicitly change every instance by updating the waypoints from the group properties.

Course in my layers most all of the tankers are already deleted from TFs.

The trick will also be to set a max speed that is lower for "regular" tankers so that they don't run away at 19.5 knots if they could only make 12 or 14 knots in RL.
tater is offline   Reply With Quote