Cool, It didn't even occur to me to check the extant oiler, lol.
As for the minesweeper, someone messed with getting the deck gun to work, which is easy enough (for me, since I didn't do the work!), the tricky part of a mod is that I changed the subchaser and minesweeper to be Type=1 (Corvette) so they would: one, act as escorts, and two, be separate from the "patrol craft" which really don't belong in deep water.
Doing this FUBARS the campaign layers, so I had to go change every single one it seemed.
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