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Old 04-26-07, 08:20 PM   #10
Kataki
Torpedoman
 
Join Date: Apr 2007
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I never messed with the actual periscope texture, I just dloaded 2RTR's awesome scope texture for the attack scope (it is darker, has a slight blur, and has wear and tear on the scope) and used the default for the OBS scope as it is larger and clear.

So I renamed the orginal, obs_periscope_mask.dds (I used the DDS, I dont see a .tga for it..hmm either way it works) and changed the

[G2B I136]
Name=BackgroundWithWhole
Type=1030;Static bmp
ItemID=0x2B000001
ParentID=0x2B000000
Pos=0,0,1024,768
Zone= 0 768 1024 768 5 1 0x2B000000 0.5 -0.5 0x2B000001 -0.5 0.5 0 0
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/layout/periscope_mask_1024.tga < to obs_periscope_mask_1024.tga (again I dont know why it works when I changed the DDS obs_periscope mask not a TGA version.)
Crop 0=0,0.125,1,0.75
MatFlags=0x9
TexFmt=0x0

Now Id like to change the Zoom levels of the OBS scope to allow it to zoom in farther, as is it seems to zoom in less than the attack scope.. at least the way I am using it.

Edit:Figured it out

Last edited by Kataki; 04-26-07 at 09:37 PM.
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