Quote:
Originally Posted by Egan
I had something similar last night. I had the old problem with the deckgun not repairing. I don't normally have anyone stationed at the guns but I put a couple of guys on it to find out whether it could be used at all and -hey presto - about 10 minutes later the gun was fixed. This has worked a couple of times now.
I have to agree that there seems to be something in moving fresh crew around.
|
Maybe not fresh so much as "more efficient". Notice how the watch related stations are ALL super low in efficiency (compared to the rest of the stations). they seem to come to life (efficiency wise) when at battle stations.
Perhaps much of the probelms we are having with damage control in these areas has to do with low efficiency ?