The only known consistent problem of the Mk. 10 torpedo was depth keeping, with the torpedo running on average 4 feet too deep. Other than that, there could be any number of issues related to the age and storage of the torpedos. Some were very old and very poorly maintained. This could lead to a wide range of failures, some far more serious than game allows for. Mk. 10 had a contact exploder only and could not be set to turn on a gyro angle (they had to be fired at a 0 degree off-angle).
__________________
-AKD
|