Quote:
Originally Posted by Chock
To display flooding in the 3D compartments of the sub would probably not technically be that difficult in theory. Essentially all it would require is a blue/grey-coloured box that was larger than the camera zones, made semi-transparent and cued to move upwards at a certain rate when flooding was occurring.
But I suspect that this might have been tried and found to bring a lot of problems with it. It is likely that such a feature would cause unsightly texture clashes with the sub's interior, and even if it didn't, it would perhaps be tricky to get it looking right under red AND normal lighting.
You can see where texture problems occur with the lighting in SH4 already because of 3D engine limitations, when you look at the crew, where their eyes look a little wierd under red light...
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Thanks for the VERY comprehensive answer. A little spray just seems a bit lame when you've got these great gaping holes in the external view. Ah well, fingers crossed for the next installment then -perhaps Russian subs??
Another question... when you refit is your damage repaired. For me it dissappeared off the 3D model, but when I dived below about 80 ft it was obvious I still had a dodgy hull because my sub started falling to bits.