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Old 04-25-07, 09:01 PM   #2
Ducimus
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:hmm:

I smell cheese. its funny you post this, i was wondering about diesals (RPMs) earlier today.

As you know, SH4 is basically an evolved SH3 engine. In SH3, there was two diesal engines. Port and starboard. Its looking like (and this is me GUESSING), in the game code there is still only two diesal engines modled and the 4 in the UI via the UPC file is probably asthetic.. That would explain why their linked together in two groups and if one gets destroyed, the whole group stops working.

As an aside i noticed the RPMs are half of what they were in SH3. My guess was the horsepower was being distrubuted over 4 engines - now i wonder if thats true or not.
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