Forced Career Termination
The career structure of SH3 was "open ended", thus allowing for a great degree of variation such as port, boat, crew, equipment, year, etc etc. Thus adding to overall playability as well as replay value.
Now, with SH4 we have a hideous forced career structure that severely limits playability and virtually obliterates replayability.
Now, the standard fare among the subsim forum apologists is "The average US sub commander did 5 patrols" or some such bunk.
Be that as it may, we must therefore assume that should all things be equal, SH4 should behave much like SH3.
Ive been waiting for one of the self-appointed "experts" here to clarify this, but Ive waited long enough so Ill do it myself.
Please review the following information on German uboat commanders, with special note to amount of patrols.
Weight this carefully against the theory that "if it aint broke, dont fix it". Then lets remind the dev's this is an issue that needs to be fixed...immediately.
Karl-Friedrich Merten = 5 patrols
Georg Lassen = 4 patrols
Carl Emmermann = 5 patrols
Ernst Kals = 5 patrols
Helmut Witte = 4 patrols
Günter Hessler = 3 patrols
Ernst Bauer = 5 patrols
Reinhard Hardegen = 5 patrols
Werner Hartmann = 4 patrols
Richard Zapp = 5 patrols
Victor Oehrn = 4 patrols
Erwin Rostin = 2 patrols
Hans Ludwig Witt = 3 patrols
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