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Old 04-25-07, 01:08 AM   #5
Tiwaz
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Join Date: Apr 2007
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Quote:
Originally Posted by Shyzar
I've notived that quite commonly, if the torp is not fired sqaure at the ship, it will deflect. Sometimes in ports, I cannot do this, so I try from a weird angle and it bounces off whatever I do. Is there anyway to help reduce the chances of deflecting?

Also, i've noticed with some of the larger merchants, the torps don't make holes, but they can cause fires on board, why is this?
Hole thing appears to be slight bug. You just do not get the hole but ship usually looks like it is leaking (based on listing).

As for deflecting, if torpedo hits metal in right angle detonator won't touch the hull and break. It can take place on angle from slope of bottom (if hitting close to keel) or just poor angle in shot. For those situations I would recommend trying to go for magnetic detonation. Get torpedo bit below the ship so it uses magnetic trigger instead of impact one. That is what I try when I have to shoot from poor angle (and often else as well since magnetic tends to wreck the ship better).

I recommed saving before shots and studying the depth you have to use since you are new and not hardcore captain. (much like me)
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