Way too high.
For starters, the manual is crap. A lot of things in there are just plain wrong. Furthermore, don't waste paper on explaining what clicking a button does. People are task-driven, not event driven.
A tutorial should explain *when* to use 1/3, 2/3, standard, or flank. Not just tell me to click on the compass and then click standard.
It never explains torpedo settings. The in-game recognition manual doesn't show draft.
There is *no* explanation of crew selection/management.
Next, the range problem. It seems that the game does all measurments in metric and then does a final conversion to imperial at the interface. Sometimes. People complain about the map showing 1000 yards, the periscope showing 900 yards, and the sonar showing 1100 yards.
There are a hundred little bugs that need to be fixed. In its release state, the game is flawed, but passable.
If they gave it a 9/10, then they must either be fanboys, didn't play long, or just have really low standards.
|