Hi Snuffy, I read that too, thats why I'm on my 4th install.
My game is the boxed version.
Only mods I have are FTT 2.3 since yesterday, before that I was playing it vanilla most of the time, I tried 25% improved torpedo mod and pull down map, which BTW never managed to get it to show although something happened when I pressed the button, I know this cause there was a quick drop of fps .
@Dedpoet - Thanks, that what I've been doing these last days, hence only posting now, was hoping this prob had already been fixed.
@ maeren - Hi Maeren, I've played it unmodded most of the time, main reason is so that I can see how the game works out of the box, always do that with all the games I play, and then mod it the way i like, so I'm pretty sure that's not the prob, in fact I noticed more response from the AI's after a clean install with 1.1 patch, I played a quick mission for 5 min or so, and AI were responsive. I was glad cause I thought it was solved, but after applying patch 1.2, it reverted back to the no action issue again
Regarding the planes, I read somewhere that if you navigate with no waypoints around enemy areas, planes won't attack so much, but that's not the case here, I always set waypoints once I reach deep waters.
Some screens
As you can see on this one, they're not even aiming, just circling around me, what a bunch of friendly enemies
Can anyone please tell me how to stretch the UZO ? I'm playing @ 1920x1200 on a 24" ws :hmm:
Rgds