Quote:
Another factor not covered by the sim is that USA subs suffered periods of blindness through their periscopes. This was due to the attack scope having a narrow head (to minimise chances of it being spotted) which meant they were unable to draw a great deal of light through them. So in periods of low light they were, effectively, blind.
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In other words the scopes werent effective on a dark night--half the reason for undertaking a night surface attack (the other half is the speed at which the sub could operate is of course much faster than when submerged). I think by the game not addressing this we are missing a major part of sub tactics.