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Originally Posted by Skweetis
Yeah, thats what I think Im going to do.Besides the Commands.cfg and 1024x768.ini, are there any others that would benifit from a merger program? Keep in mind, Im not programatically capable enough to do this sort of thing with the .sim, .zon, .dat etc. files, as they require hex editing.
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At the risk of exposing my hex skills which I've managed to keep "under the radar" here for over two years, LOL, hex editing is easy - I can help you out with code snippets if you want. Although, I think the text-based files would be your best target for the first release as they are the easiest from a modder's perspective to change.
Off the top of my head, I am not sure what other files would benefit. I haven't really looked at SH4 yet. But I'm sure one of the active SH4 modders would have an idea by now.
Is scene.dat used in SH4? It was a biggie for changing in SH3.
Quote:
Originally Posted by Skweetis
As for integrating with JSGME, that wouldn't really be possible...JSGME is, well a Generic mod installer, so it works for ANY program (I use it with EVERY game I mod), thus isnt specific to SH3/SH4. Novel idea, but I don't think it would work to well.
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Exactly what I was about to write. JSGME is not just for SH3, or SH4, it's written as dynamically and generically as possible to work with as many games as possible.