Quote:
Originally Posted by FAdmiral
I just ran a test of the crew ratings on AI warships. I had a TF consisting
of 1 BB,1-CA,2-CL,3-DD. When they all were set to Vet, I was sunk in less
than 2 minutes (distance 4000). Then I set tham all to Poor and I didn't even
take a hit till 6 minutes into the game. And yes, every ship fired at me both
times. I finally rammed the CA and it sunk me. Up until that time, I had a total
of 4 shells hit (11 min). Conclusion: They SHOULD fire at you no matter what
the crew rating is. It only seems to affect their aim.....
JIM
|
I don't doubt what you've said. I should, perhaps, point out that this is the campaign not a single mission.. Tater and Scoochy seemed to have experienced a similar issue to mine. Prof suggested above that TFs in the campaign are all either veteran or elite so not only should they fire, they should also hit!
I wonder if I had just have set the game up as HARD without adjusting it if the same thing would have happened?
I can assure you that I spotted no firing on me of any description except for the single carrier that fired a couple of pot shots. The TF was absolutely huge and even after they jinked apart there wasn't a huge gap between any ship. Maybe the AI just couldn't find a "safe" firing solution... Maybe the AI allows too much margin for error in checking for friendly fire...?
I may be jumping to the wrong conclusions but now I think about it:
A single Merchant always seems to fire at the sub - nice open sea just me and the ship and nothing else.
Surface the sub in a convoy - destroyers don't seem to fire much on you if at all... But as you sink more and more freighters they start firing (I've seen this at least once).
Approach a convoy surfaced... The destroyers always come towards you and fire (in my experience)..
It all seems to add up.. but maybe I'm completely up the wrong tree.