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Old 04-23-07, 06:43 PM   #13
KeptinCranky
Ace of the Deep
 
Join Date: Apr 2007
Location: Netherlands
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Default GWX Passenger Cargo, Gah!

Hi, I'm fairly new so I don't know the protocol on resurrecting threads, but this one matched my question so here goes,

I've been following the advice in this thread and it works pretty good, Large Cargos and Large Merchants usually go down with just 1 fish now and these matter because they're big tonnage but I'm playing several different careers, still early 1939- december 1940 with different boats, the trouble is with my little type IIa I run into a lot of lone passenger/cargos around the British Isles and they absolutely refuse to be 1 shot kills, or if they do sink from one fish it usually takes about 6 hours, I can't loiter around that long, there's all sorts off nasties out there

I've tried several different shots, magnetic directly under the smokestack, that stops 'em dead but they don't sink

3m impact in the forward and aft cargohold, shakes 'em up but they sail off as if it just scratched the paint, same goes for Impact at 3m in the engineroom, also the same when hitting them at the same depth just where the main superstructure ends aft

I even accidentally blew the screws off of one, that did stop it, but still took a 2nd fish to sink

so for now I'm avoiding passenger/cargos like the plague, the measly 2k tonnes is just not worth that many fish, Uncle Karl can grumble all he likes but I'm not shooting any more of those till I get the lowdown on where to hit them right the first time
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