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Old 04-23-07, 01:58 PM   #11
DragonRR1
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Join Date: Mar 2007
Location: UK
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Quote:
Originally Posted by SteamWake
There was a trick in SH3 where you could positon yourself between ships and end up having them shoot one another.

Also if you are too close to a ship their big guns cannot be trained low enough.

I havent seen this behaviour personally. As a matter of fact I ran accross a lone merchant which I decided to try to take out with deck gun only to save torps.

I was a bit dismayed when they started shooting back. On their third round they landed a shell nearly amidship and knocked half my crew silly and did some minor damage.

At great risk we decided to dive and repair and get the heck outa there.
After finding out that I wasn't being shot at I wandered around the entire task force to see whether they thought I was too close. Other than jinking and rotating their guns from time to time they did nothing. I spent at least 4 game hours shooting from the deck gun and just looking at the scenery. My crew were very bored and spent most of the time sunbathing

Out of interest - there were two carriers in the task force. Both had small fires burning on their decks at exactly the same position long before I actually fired a shot at them.

Yes I mentioned a couple of posts up that I experienced a single merchant on the previous patrol do more damage to me than an entire task force!

Last edited by DragonRR1; 04-23-07 at 06:45 PM.
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