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Old 04-23-07, 06:42 AM   #7
Nexus7
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Join Date: Jun 2004
Location: Switzerland
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Quote:
Originally Posted by OneShot
Sometimes I ask myself why I assembled the FAQ in the first place, obviously people dont read it, or try to research a bit before posting.
Quote:
Originally Posted by DW FAQ
Why can't Modders make playables like they did for Sub Command with SCU?

Back in the days of Sub Command some enterprising modders created an utility to switch the skins/models for the playable platforms and thus allowing players to "drive" different types of submarines.

While SCS tolerated it at that time, they have stated (pretty clearly) that they explicitly reserve the right to create playable models for themselves and messing around with DLLs, EXE files and so on (which would be necessary to create a SCU like utility for DW) is a big NO NO!

However modders are free to and actually encouraged to create improved textures, modells and so on for the game to visually, and audible enhance it. So while you might see all of the platforms from the real world in Dangerous Waters at a future date, you will only drive those SCS makes.
In other words, messing around with the interface of the playable platforms is a NO NO as stated clearly by SCS lots of times. You can legally swap weapons as Luftwolf has proven, but unfortunatly only how they work/behave and not the entries in the interfaces in game, those are unfortunatly hardcoded and not database driven.
I wonder instead what the "modders section" is there for
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