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Old 04-22-07, 01:11 AM   #5
maerean_m
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Join Date: Mar 2007
Location: Bucharest, Romania
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I did the following test, loading Torpedo Attack from Submarine school:

automatic targeting, metric system:
Mogami heavy cruiser, 34 meters mast (inside range dial), range 1510 meters (in both Position Keeper and Range dial on the top-right corner of the screen). I activated the position keeper and attack map displays the x right on the target.

automatic targeting, imperial system:
Mogami heavy cruiser, 110 feet mast (inside range dial), range 1678 yards (in both Position Keeper interface and Range dial on the top-right corner of the screen). I activated the position keeper and attack map displays the x right on the target.

The conclusion so far is that automatic targeting is working correctly, no matter the measurement units. The interface also seems to be working corectly.

Next:

manual targeting, metric system:
Mogami heavy cruiser, 34 meters mast (inside range dial), range 1489 meters from stadimeter (in both Position Keeper and Range dial on the top-right corner of the screen). I activated the position keeper and attack map displays the x right on the target.

manual targeting, imperial system:
Mogami heavy cruiser, 111.5 feet mast (inside range dial), range 1480 yards from stadimeter (in both Position Keeper interface and Range dial on the top-right corner of the screen). I activated the position keeper and attack map displays the x NOT right on the target, but closer to the sub.

So, since the simulation runs in meters and the interface always converts units to metric or imperial, the stadimeter (as a part of simulation) does not always compute range (internally) only in meters so the range gets doubled (cascaded) conversion.

The Ubisoft's QA has no clue of how to play this game. This should not have escaped them.

The workaround would be, when using stadimeter, when lowering the "level" don't stop when the bottom of the "ghost" reaches the top of the ship, instead go down more, to 90% of the height the ship, so you introduce the ratio 1y/1m in the stadimeter formula and kill the double cascaded conversion.

This must be fixed in 1.3!
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Last edited by maerean_m; 04-22-07 at 02:56 AM.
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