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Old 04-21-07, 07:35 PM   #31
DirtyHarry3033
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Join Date: Aug 2005
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Lee you're right about the suits, they rule our modern world. It just took them a while to realise that mere "video games" could be a source of $$$ that they could stuff into their pockets.

But I guess without 'em, we woudn't have many games at all to play. The technology has grown too fast for even the dedicated (much less casual) gamer to code games for us. GWX is a work of art, but if the suits at UBI hadn't said "Let There Be SH3", would we have anything like GWX today? Don't think so...

It's a shame when a potential work of art can only be fathered by suits that don't know the difference between a DD and a DC and a CV. People who don't have a clue what it's about, all they want is to stuff the $$$ into their pockets as fast as they can.

But at least they DID do it, they DID order the devs to make SH4 and so at least a rough canvas has been laid out. With a few more patches and the work of the modders (you guys rule!) there may yet be a work of art to be found in SH4!

Yep, I know that SS2 was out in 1990, I bought it the day it was released! My point was, things were so much simpler then. Imagine going back in time to 1990 and telling the lead dev on the SS2 team, "I need you to come up with a nice tight routine to generate volumetric fog... While you're at it, I also want transparent water!" Well, he'd look at you like you'd lost your mind. Back then most of the code went into generating the relatively simple physics of the sim world, today, most of the code goes into generating the eye-candy.

OK, I better shut up now - said too much, had a few too many pints :rotfl:I would just say in closing, let's don't demand a patch - we've done that and look what we got. Let's be patient and give devs/UBI time. We got up to what, 1.4b in SH3? So hopefully we've got a few more coming for SH4, and the modders can take it from there!
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