View Single Post
Old 04-21-07, 05:38 PM   #10
Cigol
Swabbie
 
Join Date: Mar 2005
Posts: 10
Downloads: 6
Uploads: 0
Default

Obviously I've no idea for sure but to me it looks like there is no relationship between the water and the sub. It would appear that the sub's depth is independent of the waters actual level (a level which can get skewed disproportionately in bad weather).

In bad weather the waves are dipping the water level visually (in order to show the motion and height of the weather), but the actual water level remains the same constant that you are currently sat at according to your depth meter.

To anyone who's not played the game is just reading this, the subs do move realistically, and don't look out of place. The aforementioned problem doesn't happen all that often and it isn't a game breaker.

It's a shame that it does occur however. I wonder whether it's a processing problem, whether it would take up too much of the CPU/GPU to simulate? I do hope it's something they can at least remedy with a semi-fix.
Cigol is offline   Reply With Quote