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Originally Posted by Roads88
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I also want to add boat lengths into the in-game manual as well because that is how I compute my target speed determinations.
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Thats what I really need. Looking forward to it. 
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If you don't mind doing a little quick converting in your head...i discovered tonight that there is a little black and white scale under each ship in the in-game recognition manual where each segment is roughly 33 meters/90 feet. Pretty easy to make an educated guess on the fly using that scale.
I'm sure you already know this but for those that don't....
Simple process to calculate the relative target speeds using ship length:
1. Come to a complete stop or as slow as you can (avoid extreme AoB's)
2. Set crosshair just ahead of the bow of target ship ( do not press L for lock)
3. start timer of chronometer as soon as bow hits crosshair and hold crosshair still
4. Time the seconds it takes for the crosshair to pass the length of ship
5. Stop timer as soon as crosshair hits stern of target ship
6. This yields the m/s of the target ship
7. Divide the length of the ship by the number of seconds for ship to pass completely through the crosshair from bow to stern
8. Multiply the result by 2 (actually 1.94) which gives us the speed in knots