My first experiments have been with altering the existing random layers. Still daunting though, the unconvoyed variety has like 100 different paths. That is probably OK the only real issue with them are things like the number of such instances created (the time between new instance creations), and the fact that virtually all of them generate contact reports. Turning off the reports is one thing, but I'd prefer to turn them off at the merchant/convoy/task force level so that SOME contact reports, ULTRA stuff, etc can get through. Turning it off is kind of a baby and bathwater thing.
The convoys... they are huge, overescorted, and yet the escorts are set to be so stupid they are really just targets. Massive reworking required. When I have something decent as a test layer that I am happy with I'll post it and get some feedback.
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