Quote:
Originally Posted by Drokkon
Or maybe all I did was count the amount of lines to determine the range. I know it was fairly easy to get acurate range settings. The lock on button simulated the stopwatch. I used a real one on my desk so I wouldn't make things faster. Range never was a issue with me. I had just gotten out of the navy a little before this game was released. I played both Aces and this game at the hardest setting straight out of the box with no issues.
|
You added this part via edit, but sorry, maybe now I mean offense when I say stop smoking whatever it is you inhale.

There was no scope lock on button in SHI as there was in the later games, and with power settings I didn't mean time compression, but the magnification of the scope. Point is, you could only gather range manually with the scope increments when you also had the masthead heights, which you could only have when you printed out a hard copy of the table someone made back then.
Sorry, but you either have a very poor memory of the game or are just making things up as you go, but I wouldn't see why. Anyway, the game you describe never existed.

At best you are confusing it with SHIII.