Quote:
Originally Posted by crazypete
So what am I doing wrong?
I aim for center and the torp explodes at the lowest point barely grazing the underside of the hull. This always brings them right under but no breakage.
I'm sad
Plus if torpedoing a little tincan with 290 kg of torpex in the stern doesnt blow the props off, I dont know what can
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Do a contact detonation at a setting of 7 ( well depending on what the draft is on the ship your targeting ) and do an influence detonation just under the keel. Will snap in two every time. Even got a Heavy cruiser to snap in two, but took 2 contact hits spaced at 4 feet and 7 feet deep ( same hit area )then 2 influence hits at 10 and 14 feet immediately under the previous 2 hits. Popped her open like a sardine can. The stern stayed on surface for a long while, with the engines still churning up, while the bow sank right away.
NOTE: Only way this will work is if you have the mod to have more than one ( 1 ) tube open at a time. As in 1, 2, 3, & 4 tube ( or more ) and fire them as fast as possible using the faster torps last to make up for the time you took to adjust torp depths.
Also seems the crew never leaves the ship via life rafts either. Must kill them all I guess.
P.S. Cant wait to try this with a 6 shot on the Yamato for all you Yamato lovers out there......hehe