Quote:
Originally Posted by micky1up
why not have the sonar report the rev count of the engine and have a TPK (tuns per knot) for each vessel ie a battle ship has a tpk of 8 and the rev count is 80 therefor the speed equals 10 kts
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The max possible rev count in the game appears to be 47. So if you have a freighter with 8 turns per knot, you get the same rev count if the ship is moving 6 knots or 16 knots. SHIII was exactly the same.