Hey Prof.. One thing I'm not sure about is this...
Quote:
Originally Posted by MONOLITH
As for looking at distant ships through binoculars or the periscope, I'm not sure but the game engine might simply consider the objects 'closer' when viewed through such magnification, in which case AF wouldn't really matter for that anyway.
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What do you think? When I look throught binoculars at a distant object, do you think the game engine renders it as if I'm closer to it (less AF needed), or do I actually see the object as it's rendered in the distance (more AF applied), just magnified?