Quote:
Originally Posted by cowboys98
ok these are all my settings in my graphics card,can someone tell me what do they have to be on,i really apreciated the help.
anisotropic filtering- off
application controlled
2x
4x
8x
16 x
anisotropic mip filter optimization- on
off
ananisotropic sample optimization- on
off
antialiasing settings-none
application controlled
2x
2xQ
4x
8x s
confomant texture clamp-off
use opengl
use hardware
extension limit- on
off
force mipmaps-none
bilinear
trilinear
gamma correct antialising- on
off
hardware acceleration-single display performance mode
compatibility performance mode
multiple display performance mode
negative LOD Bias- allow
clamp
texture filtering-high quality
quality
performance
high performance
transparency antialising- off
multisampling
supersampling
trilinear optimization-on
off
tripple buffering -on
off
vertical sync- use 3D aplication settings
force off
force on
ok these are all my setting,can someone tell me where do the settings have to be in all these settings.
i will apreciated. thanks
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On NVIDIA cards, most of the advanced settings are to solve particular problems, the settings to play with are:
anisotropic filtering, try 2x or 4x. more than that will impact FPS with no appreciable quality difference;
AA, try 2xQ or 4x,
vsync - force on, prevents screen tearing;
triple buffering - on, if vsync is on will improve FPS, however if it causes stutters, choose off.