View Single Post
Old 04-17-07, 01:57 PM   #32
Bilge_Rat
Silent Hunter
 
Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
Uploads: 0
Default

Quote:
Originally Posted by cowboys98
ok these are all my settings in my graphics card,can someone tell me what do they have to be on,i really apreciated the help.


anisotropic filtering- off
application controlled
2x
4x
8x
16 x

anisotropic mip filter optimization- on
off

ananisotropic sample optimization- on
off
antialiasing settings-none
application controlled
2x
2xQ
4x
8x s

confomant texture clamp-off
use opengl
use hardware
extension limit- on
off

force mipmaps-none
bilinear
trilinear

gamma correct antialising- on
off
hardware acceleration-single display performance mode
compatibility performance mode
multiple display performance mode

negative LOD Bias- allow
clamp

texture filtering-high quality
quality
performance
high performance

transparency antialising- off
multisampling
supersampling

trilinear optimization-on
off
tripple buffering -on
off
vertical sync- use 3D aplication settings
force off
force on



ok these are all my setting,can someone tell me where do the settings have to be in all these settings.
i will apreciated. thanks
On NVIDIA cards, most of the advanced settings are to solve particular problems, the settings to play with are:

anisotropic filtering, try 2x or 4x. more than that will impact FPS with no appreciable quality difference;

AA, try 2xQ or 4x,

vsync - force on, prevents screen tearing;

triple buffering - on, if vsync is on will improve FPS, however if it causes stutters, choose off.
Bilge_Rat is offline   Reply With Quote