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Old 04-17-07, 12:26 PM   #16
GuillermoZS
Gunner
 
Join Date: Dec 2006
Location: Vigo, Spain
Posts: 100
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Quote:
Originally Posted by UBOAT234

I search a solution from much time...
I hope to find one solution... But is Hard!

BEST REGARDS
UBOAT234
I know how you feel man, this is driving me nuts too... But itīs possible: a few weeks ago U-5000 did a mod of the Yamato with the Imperial Emblem:

http://www.subsim.com/radioroom/show...ghlight=yamato

Itīs perfect. I downloaded it to analyze what he did but actually I have no idea how he did it... If he is over here it could be great that he could give us some tips

As for what Iīve doing I think there is a problem with Pack3d and SH4 it seems not to manage the normal/specular/caustics maps correctly when repacking (well, itīs normal since it was designed for SH3 where this maps werenīt used...) But then, I have no idea how U-5000 did it...
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