Quote:
Originally Posted by 7Enigma
Let me clarify....  In the minute or so it takes to crash dive when a DD is coming after me I would prefer to do maximum damage to it, and if possible disable it from moving so the merchant I'm currently stalking can be destroyed at my leasure.
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Well, if you're brave enough to try to go toe to toe with a DD and your deck gun, then I'd assume you'd want to hit his guns if you're simply trying to disable him.
I'd recommend otherwise though - I did that once (and survived) after the lunatics at COMSUBPAC told me to hit the escorts on a previously undeteced convoy. The final result? 3 DDs down (1 with torps) and 3 gaping holes in my aft torpedo room. I couldn't dive after that, as anytime I tried, I'd sink like a rock and have to blow balast to get back to the surface.