Quote:
Originally Posted by Charos
I have seen this as well - BUT I understand its a feature.
IE: In real life the Gyro that provides the torpedoe's track angle is not perfect.
Im guessing on low realism they would all run true, but on higher settings the tracking is somewhat random within gyro tolerances.
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Are you sure about that? I heard about torpedoes running circular, yes. Well, maybe there are indeed some that do not run circular, but not quite right either, but you might not really notice those often since you think it was your own fault - and indeed it would be hard to tell for non-stationary targets. So you may well be right, allthough I doubt that this was the case with the OP since it sounds like it happened more than a few times.
The computed gyro angle itself on the other hand should indeed be perfect *for the data you entered* though, since it is based on simple formulas which are the same everytime. But as with any computer of course: Bull**** in, Bull**** out.