Quote:
Originally Posted by akdavis
Unfortunately, after some more testing, I have to conclude that having SLI-enabled is causing a net loss of 4-5 frames over running with a single GPU. The synchronization issue is still present. This can be seen in watching aircraft move across the screen (they move in little jumps). Frames are indeed two or more times higher, but there is stuttering and more pronounced "tearing." This is just as true with only one GPU, so I think SLI is not a factor here (it neither solves nor causes the synchronization problem).
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Does this also mean multi core CPU's are useless in SH4?