In SHIV with flat projection the distance between San Francisco and Tokyo is 11824 Km
In GoogleEarth with globe projection the distance is 8546 KM
Both SHIII and SHIV use a flat map projected on a cylinder
This is a common practice in game development, because it makes things easier such transform non-player units along waypoints and many more ...
A drawback of this practice is that the distance between two points does not take into account your position relative to the Ecuator.
Quote:
Originally Posted by Carcharadidntdoitdon
Maybe, just maybe my eyes are finally failing me, but the illusion of 'curvature' is apparent if you install Beery's extended height mod.
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That's correct, the earth curvature is implemented (the value is stored in a dat file, I don't remember in which) but it's used to simulate the effect of objects under the visual horizon