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Old 04-14-07, 05:47 AM   #12
Seeadler
Pacific Aces Dev Team
 
Join Date: Mar 2001
Location: Northern Germany
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In SHIV with flat projection the distance between San Francisco and Tokyo is 11824 Km


In GoogleEarth with globe projection the distance is 8546 KM


Both SHIII and SHIV use a flat map projected on a cylinder


This is a common practice in game development, because it makes things easier such transform non-player units along waypoints and many more ...
A drawback of this practice is that the distance between two points does not take into account your position relative to the Ecuator.

Quote:
Originally Posted by Carcharadidntdoitdon
Maybe, just maybe my eyes are finally failing me, but the illusion of 'curvature' is apparent if you install Beery's extended height mod.
That's correct, the earth curvature is implemented (the value is stored in a dat file, I don't remember in which) but it's used to simulate the effect of objects under the visual horizon
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