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Old 04-14-07, 12:31 AM   #22
Beery
Admiral
 
Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
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Quote:
Originally Posted by tombargo
Great Mod altogether... but this one really sucks, IMHO. I only use Deck gun to kill off crippled ships left behind by convoy or single merchants. Now this takes forever, with no added value.
Congrats on voicing the first of many (I'm sure) complaints about the deck gun. I'm not being sarcastic - I'm happy to see the first criticism. If I don't get some criticism it means I'm being too soft - caving in to public opinion (or worse - worrying too much about it). The mods I make are meant to push the envelope of realism - getting things real even if that means making things a bit more difficult.

Deck guns should be annoying. They weren't much good on anything but small targets and they were dangerous to use because they made the boat vulnerable to air attack. RFB's deck gun might not be fun but it is realistic. RFB's deck guns load at twice the speed of RUb's deck guns - the reason being that US deck guns had more crew supplying them and the guns were closer to the supply hatches than were those on German U-boats. However, US boats still had some of the same drawbacks that German boats had: lack of plentiful ready-use ammo; reloading by hand on a slippery, pitching and rolling deck; the need to unpack and prepare a non-ready-use round for use before loading it into the gun. In firing tests these guns could achieve a rate of fire of ten rounds a minute, but that's using ready-use ammo on a dry and steady gun platform and without aiming or range-finding. Actual combat gunnery would be much slower. RFB simulates that.

As simulation enthusiasts we get our fun from doing things as they were done in real life. Deck guns were used sparingly, even in the Pacific, because they were annoying, dangerous and slow.
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Last edited by Beery; 04-14-07 at 01:14 AM.
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