04-13-07, 01:13 PM
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#24
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Grey Wolf 
Join Date: Mar 2005
Location: Treading Water
Posts: 847
Downloads: 56
Uploads: 0
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Quote:
Originally Posted by Ducimus
It might be worth understanding this bit in the equipment.upc file, in particualr the bulkhead:
Code:
;DamageDescription1= Taken_DamageType, - MinDamage - MaxDamage - MinMaintenance - MaxMaintenance - chancefactor - Message - Spawned_damage_HP - Spawned_damage_AP - Spawned_Damage_Type - EfficiencyReduction - repair_skill - repairtime_in_hours
DamageDescription1= -------NULL,--------------0-----------,0.2,------------0,--------------1------------------,1,------Minor Leak--------,0,------------------0,--------------------NULL----------------,0,---------------------0.2,------------------0.2
DamageDescription2= -------NULL,--------------0.2,---------0.6,------------0,--------------1,------------------1,------Large hole,--------0,------------------0--------------------,NULL,--------------- 0,---------------------0.2,------------------0.5
DamageDescription3= -------NULL,--------------0.6,---------1,--------------0,--------------1,------------------1,------Wall breached,-----0,------------------0--------------------,NULL,----------------0,--------------------0.2,--------------------1
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Yes, but I think it is more about classification and disposition of damage already applied. I will be looking at understanding the application of damage at first, with the hope of controlling or preventing to a degree.
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