Quote:
Originally Posted by heartc
My answer is for people playing w/o map contact updates.
|
Thanks - I don't play with map updates on and I don't really use the attack map anyway since you don't seem to be able to mark on it (at least that was true in SH3 - can you mark on it in SH4?).
Yes - I do have the PK activated - I just cropped the picture to blow it up and the red light got cut off. so I guess you just have to guesstimate the 12 o'clock position on the lower dial and check it against your observed bearing to target? Too bad it isn't a bit more easily readable, but at least now I know what to look for.
My biggest problem appears to be speed, especially with the higher speed warships and tankers - spreads help a little but I've still been missing like crazy with any target going more than about 10 knots, even when I had what seemed to be solid speed estimates using the 3-minute method. Also, this TDC seems to require an entirely new method of approach. With the German TDC, most times I could set up my firing solution in advance, entering all the info into the TDC based on what the data would be when I reached my pre-chosen firing position - then, I just fired as soon as my target reached my chosen position. Normally, once I had my solution set up, all I had to do was wait till my target reached (say) 345 degree bearing and then fire, which let me keep my periscope usage to an absolute minimum during the last part of the attack run.
I assume that once you get used to it this new TDC/PK will become just as easy to use - just hope they manage to fix the problems with it by the time I get out of sub school